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  • Dirty Old Media Men
    Dirty Old Media Men

    Millie Lee is 22, smart and ready to start the Singaporean media job of her dreams.She just has to avoid the sexual advances of dirty old men in a newsroom both digitally and emotionally stunted. This proves to be a tougher challenge than she expected. Her supervisor wants to sleep with her. Her editor wants to take bets on sleeping with her and her CEO thinks her cleavage will boost their TikTok numbers. Will Millie survive the casual misogyny of Hokkien Half-Ball, Peranakan Pervert, Uncle Groper, Slick Scholar, Captain Mayhem and other questionable colleagues in the old-school haunts of news reporting, TV and radio?This is the fictional memoir of a young woman in Singapore trying to make it in a man's media world.

    Price: 10.99 £ | Shipping*: 3.99 £
  • Buses: Old Technology Refined
    Buses: Old Technology Refined

    Despite all the current hype making people believe that electric and hybrid vehicles are a staggering present-day breakthrough in the quest for a carbon-zero future, both are, in fact, old technology introduced over 100 years ago that has been refined.This book takes a look at how gas, hybrid and electric propulsion has been redeveloped after disappearing during the twentieth century and is now regarded as ‘the future’.Although not intended to be a definitive history of public road transport in the UK, within its pages are several other technological and vehicle design developments that made their debut over a century ago and have made a return in recent years, all of which are illustrated and described to provide a fascinating insight into how things have continued to change.

    Price: 15.99 £ | Shipping*: 3.99 £
  • Instagran : When Old People and Technology Collide
    Instagran : When Old People and Technology Collide

    'What channel is Netflix on?'Modern technology can be daunting, especially if you're a silver surfer.How are you supposed to remember your wifi password when you can't even remember where you left your glasses?Whether you're struggling with social media or wrestling with your word processor, you'll find plenty to laugh about in the browser blunders and phone fails of Instagran.

    Price: 7.99 £ | Shipping*: 3.99 £
  • Media & Entertainment Law
    Media & Entertainment Law

    Now in its fifth edition, this textbook combines comprehensive coverage with rigorous analysis of a key area of the law.The author illuminates how the courts strive to strike a balance between the freedoms and responsibilities of the press on the one hand and an individual’s right to privacy on the other. Maintaining its coverage of the law across the UK (including Scotland and Northern Ireland) and the EU, the new edition has been brought up to date with expert insights into significant developments and judgments, including: the impact of changes in intellectual property law, data protection, GDPR and copyright law post Brexit – including the cases of Schrems II and Ed Sheeran; analysis of new case law and developments in privacy and freedom of the media – including Duchess of Sussex (Meghan Markle) v The Mail on Sunday and ZXC v Bloomberg; the introduction of new Scottish defamation laws and the importance of defamatory meaning; the response to disinformation, fake news and social media – including tweeting jurors and contempt. With a variety of pedagogical features to encourage critical thinking, this unique textbook is essential reading for media and entertainment law courses at undergraduate and postgraduate levels and an insightful resource for students and reflective practitioners of journalism, public relations and media studies.

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  • Convergence Culture : Where Old and New Media Collide
    Convergence Culture : Where Old and New Media Collide

    Winner of the 2007 Society for Cinema and Media Studies Katherine Singer Kovacs Book Award2007 Choice Outstanding Academic TitleA classic study on the dynamic between an individual and different media channels Convergence Culture maps a new territory: where old and new media intersect, where grassroots and corporate media collide, where the power of the media producer and the power of the consumer interact in unpredictable ways. Henry Jenkins, one of America’s most respected media analysts, delves beneath the new media hype to uncover the important cultural transformations that are taking place as media converge.He takes us into the secret world of Survivor Spoilers, where avid internet users pool their knowledge to unearth the show’s secrets before they are revealed on the air.He introduces us to young Harry Potter fans who are writing their own Hogwarts tales while executives at Warner Brothers struggle for control of their franchise.He shows us how The Matrix has pushed transmedia storytelling to new levels, creating a fictional world where consumers track down bits of the story across multiple media channels.Jenkins argues that struggles over convergence will redefine the face of American popular culture.Industry leaders see opportunities to direct content across many channels to increase revenue and broaden markets.At the same time, consumers envision a liberated public sphere, free of network controls, in a decentralized media environment.Sometimes corporate and grassroots efforts reinforce each other, creating closer, more rewarding relations between media producers and consumers.Sometimes these two forces are at war. Jenkins provides a riveting introduction to the world where every story gets told and every brand gets sold across multiple media platforms.He explains the cultural shift that is occurring as consumers fight for control across disparate channels, changing the way we do business, elect our leaders, and educate our children.

    Price: 23.99 £ | Shipping*: 3.99 £
  • Old New Media : From Oral to Virtual Environments
    Old New Media : From Oral to Virtual Environments

    Old New Media examines how the introduction of a new medium threatens those accustomed to the old media environment.Taking a media ecology perspective to examine the historical transitions from oral to literate, print, electronic and virtual media environments, the book includes theoretical chapters and case studies in five areas: media ecology; critical media theory; freedom of expression; Eastern thought; and the body and the media environment.The book argues against the «newness« of each new medium, which is often associated with unprecedented technological change, stating that the patterns of change identified with the most recent smartphone or computer are related to the patterns of change in human perception and social affairs that accompany the electronic media environment.It cautions against condemning the new medium with technological horror as the cause of all of our problems or celebrating it as the technological sublime that will cure all our social ills.If we are aware that media are extensions of the human, we can overcome the alienation and shock they cause, and be sensitive to the fluid boundaries between the human and the technological.The book ends by discussing how new media environments disrupt the balance in our lives and suggests strategies to help restore that balance.

    Price: 29.20 £ | Shipping*: 0.00 £
  • Gooey Media : Screen Entertainment and the Graphic User Interface
    Gooey Media : Screen Entertainment and the Graphic User Interface

    Explores the influence of the graphic user interface on contemporary screen mediaArgues for a critical reading of screen media which centres the GUI in the production and reception of this mediaOffers an innovatively interdisciplinary exploration of digital screen media, employing film studies, new media studies, videogame studies, urban theory, and morePlaces interfaces, videogames, films, television, apps, VR, and other media on equal footing Analyses a wide variety of case studies from various contemporary mainstream media to show their connections and influencesUpdates ideas of media convergence and remediation for today's overlapping media environmentThe Graphic User Interface, or GUI, is the adhesive centre of today's screen entertainment web.From films and television to apps and videogames, it holds together a multitude of media and shapes the way they are accessed, organised, created, consumed, and manipulated.However, it does not do so without leaving viscous traces, and Gooey Media: Screen Entertainment and the Graphic User Interface examines this residue and its consequences, revealing how the GUI exerts a powerful influence on contemporary media. Focusing on aesthetics and adopting a media agnostic approach, Jones explores cinema, streaming platforms, television, user-generated content, videogames, apps, virtual reality, VFX, design software, and more in order to show how they cross-pollinate with one another and with our desktop interfaces.The result is a new approach for analysing convergent media in the digital era.

    Price: 85.00 £ | Shipping*: 0.00 £
  • Writing for Visual Media
    Writing for Visual Media

    Writing for Visual Media provides writers with an understanding of the nature of visual writing behind all visual media.Such writing is vital for directors, actors, and producers to communicate content to audiences.Friedmann provides an extended investigation into dramatic theory and how entertainment narrative works, illustrated by examples and detailed analysis of scenes, scripts, techniques, and storylines.This new edition has a finger on the pulse of the rapidly evolving media ecosystem and explains it in the context of writing and creating content.Friedmann lays out many of the complex professional, creative, and commercial issues that a writer needs to understand in order to tell engaging stories and construct effective and professional screenplays. This new edition includes: A new chapter on storytelling A fresh examination of dramatic theory and how to apply it to constructing screenplays Updated discussion of mobile platforms A lengthened discussion of copyright, ethics, and professional development issues An updated companion website with sample scripts and corresponding videos, an interactive glossary, sample storyboards and screenplays, links to industry resources, and materials for instructors such as slides, a syllabus, and a test bank.

    Price: 58.99 £ | Shipping*: 0.00 £

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